The two thirds of the average game is a great way of introducing game theory to students.
- School kids
- Postgraduate students
- OR 54 conference delegates
- MSc students (Note that one point of this post is to show better graphs than the ones on those posts)
"In game theory, Guess 2/3 of the average is a game where several people guess what 2/3 of the average of their guesses will be, and where the numbers are restricted to the real numbers between 0 and 100, inclusive. The winner is the one closest to the 2/3 average."
- A talk I gave during a high school revision week:
- An outreach event with the MSI:
- MSc students from the 2012-2013 cohort:
- Academics at a talk on outreach at OR54 (the OR society annual conference):
- The OR society student conference SCOR2012:
- Academic at a talk on outreach at YOR18 (The OR society conference for early career academics):
(If you found your way here because of interests in game theory this previous post of mine listing free OSS software for game theory might be of interest)